[Bug 14751] Max Payne 2: PP effects produce (nearly) black screen

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 20 13:39:29 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14751





--- Comment #12 from Tobias Jakobi <liquid.acid at gmx.net>  2008-10-20 13:39:28 ---
Now bisecting between wine-1.1.2 and wine-1.1.3 again.

wine settings:
GLSL=disabled
ORM=fbo

ingame settings:
PPE=medium
PSS=off
mirrors=off

The interesting option is 'character shadows'.

When CS=low, then the issue only appears when enabling PP through e.g.
bullettime or motion blur (in cutscenes).
When switching it to medium (or high), the issue becomes different. Now
transparent surfaces like the windows in the hospital room seem to trigger the
"blackout" effect. In fact switching into bullettime mode restores the vision
while the effect is active. Switch out of bullettime and the screen is black
again.

So, I'm going to bisect once with CS=low between 1.1.2 and 1.1.3 and again with
CS=medium.


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