[Bug 15697] New: Overlay cursor not functioning in Ultima IX
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Oct 20 23:09:52 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15697
Summary: Overlay cursor not functioning in Ultima IX
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=14203
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: soulmata at gmail.com
In versions 1.18 and 1.19 of the game (earlier versions not tested), on Wine
versions 1.1.6 and 1.1.5 (earlier versions not used), the overlay cursor is
invisible. This is the cursor that only appears when placed over static objects
(I believe gumps) in the game, such as HUD elements (toolbar) and configuration
elements (the in-game journal, spellbook, books, et cetera).
The game still is tracking the cursor and accepts input, but as the cursor
itself is invisible you cannot tell where exactly you are pressing. As even the
Exit button for the game is inside a gump, it makes it more or less unplayable.
I do not know if this falls under d3d or ddraw, since I do not know if ddraw is
responsible for the on-screen gumps.
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