[Bug 15451] King's Bounty crashes with recursive error in trace:seh:call_stack_handlers
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Oct 25 10:00:03 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15451
--- Comment #3 from kjella79 at yahoo.no 2008-10-25 10:00:02 ---
Problem persists in WINE 1.1.7, most likely there's some sort of battlefield
item WINE doesn't handle correctly because
a) It never happens in tutorial, which has its own battlegrounds
b) It happens randomly out on the play area, but works on restart/load
c) Certain "fixed" battles don't work at all
My theory is that there is some object/texture/whatever that can happen on
random battlefields => random crashes. On "fixed" battles the element is always
present, so always crashes. I haven't really gotten any further studying the
logs.
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