[Bug 15789] New: Regression for Icewind Dale 2 : very low framerate

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 26 11:56:51 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15789

           Summary: Regression for Icewind Dale 2 : very low framerate
           Product: Wine
           Version: 1.1.7
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gizmm0 at hotmail.com
                CC: stefan at codeweavers.com


I get very low fps, around 4 or 5 i would say. This renders the game
unplayable. Every animation in the game seems affected, even mouse movement is
not smooth.
This does not affect menus, the problem only appears once a game is launched.

The problem is still there with wine-1.1.7.

In case it might be useful, the video card used is Nvidia 8600M GT, with nvidia
drivers 177.80.


A git bisection gave:

e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit
commit e178ddd9e1e16d1a3f52492799692e289eefcf8c
Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Tue Aug 5 14:23:00 2008 -0500

    wined3d: Use a swapchain for GDI surfaces.

    This is a long-needed cleanup aimed at removing the ddraw_primary,
    ddraw_window, ddraw_width and ddraw_height members from
    IWineD3DDeviceImpl, which just do not belong there.  Destination
    window and screen handling is supposed to be done by swapchains.


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