[Bug 15786] FEAR 1.08: GL errors in D3D8 mode

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 26 17:16:58 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15786





--- Comment #3 from H. Verbeet <hverbeet at gmail.com>  2008-10-26 17:16:57 ---
Created an attachment (id=16910)
 --> (http://bugs.winehq.org/attachment.cgi?id=16910)
patch

How does this work? Your hack is essentially correct, in that it doesn't make
sense to project cube textures. Dividing by the 4th coordinate would make no
difference, since the coordinates are divided by the major axis value before
being used.


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