[Bug 15156] New: Unable to change from Direct3D to OpenGL output in WinUAE
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Sep 6 16:49:38 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15156
Summary: Unable to change from Direct3D to OpenGL output in
WinUAE
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: markk at clara.co.uk
WinUAE is an open source (GPL) emulator of Amiga computers, available from
http://www.winuae.net/.
The output of WinUAE can be rendered using DirectDraw (default), Direct3D or
OpenGL. When selecting OpenGL outupt, if the emulation has already been started
using Direct3D output, WinUAE brings up a dialog box which says "OPENGL: can't
set pixelformat 1", and reverts to the default DirectDraw output. If the user
then enables the OpenGL filter again, that works okay.
To demonstrate:
- Run WinUAE
- Select a disk image for drive DF0: in the Floppy drives page, e.g.
rsi1.adf.gz from ftp://ftp.coresystems.de/pub/uae/rsi1.adf.gz
- In the filter page, check the Enable box and select the Direct3D filter.
- Click OK to start the emulation.
- After a few seconds press F12 to bring up the settings window.
- In the Filter page, check the Enable box and select the OpenGL filter.
- To work around Wine bug 10643, click in the main window and press F12.
- Click OK to dismiss the settings window. The error dialog box should appear.
- Click OK to dismiss it. WinUAE reverts to rendering using DirectDraw (no
filter). (That may cause most of the screen to go black due to a Wine
DirectDraw bug.)
- Press F12 to bring up the settings window again.
- Enable the OpenGL filter as above and click OK (after clicking in main
window and pressing F12).
- WinUAE successfully renders using the OpenGL filter.
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