[Bug 14451] Half-Life 2 Runs Really Slow (Menu's & Gameplay)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Sep 7 13:11:18 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14451
Jeff Gringo <dunerkahl at yahoo.de> changed:
What |Removed |Added
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CC| |dunerkahl at yahoo.de
--- Comment #10 from Jeff Gringo <dunerkahl at yahoo.de> 2008-09-07 13:11:18 ---
I also have these Issues in "Dark Messiah - Might and Magic", a game based on
the Half-Life 2 Engine.
I also have 64bit wine.
In terminal, there appears an infinite loop of that:
fixme:d3d_texture:IWineD3DTextureImpl_PreLoad Texture (0x2ddb0078) has been
reloaded at least 20 times due to WINED3DSAMP_SRGBTEXTURE changes on it's
sampler
fixme:d3d_texture:IWineD3DTextureImpl_PreLoad Texture (0x2ddb0078) has been
reloaded at least 20 times due to WINED3DSAMP_SRGBTEXTURE changes on it's
sampler
fixme:d3d:IWineD3DCubeTextureImpl_PreLoad Cubetexture (0x173c9f20) has been
reloaded at least 20 times due to WINED3DSAMP_SRGBTEXTURE changes on it's
sampler
fixme:d3d:IWineD3DCubeTextureImpl_PreLoad Cubetexture (0x173c9f20) has been
reloaded at least 20 times due to WINED3DSAMP_SRGBTEXTURE changes on it's
sampler
fixme:d3d_surface:surface_load_ds_location (0xeb313a0) Not supported with fixed
up depth stencil
Turning down the quality of Shadows speeds up the game, but in larger
environments i've still very low FPS.
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