[Bug 15177] Assassin's Creed 1.2 crashes wine

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 10 02:50:32 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15177





--- Comment #2 from Andrew Fenn <andrewfenn at gmail.com>  2008-09-10 02:50:31 ---
I got this working by applying Luis Busquet's patch that implements the
d3dx9_36 functions that are missing for this game (D3DXGetShaderConstantTable,
D3DXGetShaderConstantTableEx).

Is there a reason that D3DXCheckTextureRequirements is a stub when the code is
already implemented in dlls/d3dx9_36/texture.c ? Right now it's sitting in GIT
but not getting compiled and run.

I won't submit a patch because I don't have the time right now but the game
loads without having the use the native d3dx9_36.dll. The game runs now without
crashing wine.

I'll submit a patch later on.


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