[Bug 15268] No Video or Sound in GameMaker 7 Games

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 13 14:07:43 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15268





--- Comment #3 from Jesse DeGuire <me100313 at gmail.com>  2008-09-13 14:07:42 ---
I ran the winetricks script to install DirectX9, but I had to use xkill to kill
the DX9 installer when it wanted to restart my computer.  All of the DLLs and
overrides seemed to be correctly applied, though.

When I use the default overrides--everything set to Native except for d3d8 and
d3d9--in both games I get a message that says "Could not initialize Direct
Music Audio!" during load.  Clicking OK continues to load the game.  Video
still does not display and I still get the messages about the
SwapChainImpl_Present function.  In Sonic FGX, I can hear what I assume is the
menu music (which is an improvement), but since there's no video I can't tell
if I get any further than that.  In Mushroom Kingdom Fusion I hear the opening
chime for the game (like the "ding" you hear when you startup Super Mario World
for the SNES), which I did not hear before, despite getting the message about
not initializing Direct Music Audio.  However, I don't seem to get any further
than that.  I should hear another sound (like the secret exit sound in Super
Mario World), but I don't and I can't tell if the game has progressed at all. 
This game usually takes a very long time to load, but it did seem to be going
even slower this time around.

I then went into winecfg and set d3d8 and d3d9 to Native as well.  When I do
this both games show the message "An unexpected error has occurred" and they
close when I click OK.

Let me know if there is anything else you need. 


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