[Bug 15377] 1.1.5 breaks d3d game that worked in 1.1.4

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 23 18:45:10 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15377





--- Comment #15 from Ben Trusty <ben.trusty at gmail.com>  2008-09-23 18:45:10 ---
(In reply to comment #14)
> Have you compiled 1.1.5 from git and made sure that the game is broken with
> that build?  At any point during the regression test did you issue a git bisect
> bad?  If it says 'first bad commit', then the test is done.
> 

is a compile from git 1.1.5 different from a 1.1.5 install?

the reason this whole thing started was b/c i did an update from 1.1.4 to 1.1.5
and then the game did not work. so i did the regression testing and started
this bug post.

if i have done
1. $ git bisect reset
2. $ git bisect start
3. $ git bisect good wine-1.1.4
4. $ git bisect bad wine-1.1.5
5. $ CC="ccache gcc" ./configure && make clean && make depend && make
6. $ ~/wine-git/wine your_program.exe
7. If good A) $ git bisect good
   If bad  B) $ git bisect bad

till it got to the point that it gave the same output (previous post), and
hasnt said "Bisecting: 0 revisions left to test after this" during the last
three times of doing processes 5-7.

what do i need to do now?
1. bisect reset (so i am using 1.1.5 code base)
2. CC="ccache gcc" ./configure && make clean && make depend && make
3. $ ~/wine-git/wine your_program.exe

and make sure that the game fails on 1.1.5 ?

then what?


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