[Bug 11966] Some textures in CouterStrike:Source are broken (overbright or simply white).

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 28 22:31:42 CDT 2008


--- Comment #12 from H. Verbeet <hverbeet at gmail.com>  2008-09-28 22:31:42 ---
GF4 doesn't have GLSL fragment shaders or ARB_fragment_program. With current
wined3d that means you won't have any support for pixel shaders.

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