[Bug 15460] New: blocky shadow-like model edges in Sid Meier's Pirates!

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 28 23:52:00 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=15460

           Summary: blocky shadow-like model edges in Sid Meier's Pirates!
           Product: Wine
           Version: 1.1.5
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: g9xhh5p02 at sneakemail.com


Many of the models in Sid Meier's Pirates have very blocky edges, as though
they have heavily pixelated shadows/halos surrounding them.  This problem is
especially noticeable during movement of the human models.

This is on Ubuntu Hardy x86 32 bit with an nVidia GeForce 8800GTS 512MB (G92
chip), with nVidia driver 169.12.

The problem did not go away when I disabled pixel shaders.

I did not see this glitch when running under Cedega.


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