[Bug 17809] Warcraft III crashes when logging into battlenet

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 10 06:43:28 CDT 2009


yournameinhere <yournameinhere at googlemail.com> changed:

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picca <picca at pudr.com> changed:

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Joseph bomber <joseph.bomber at gmail.com> changed:

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                 CC|                            |joseph.bomber at gmail.com

Toon Geens <geens.toon at gmail.com> changed:

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                 CC|                            |geens.toon at gmail.com

Matheus Ribeiro <mfribeiro at gmail.com> changed:

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Eivind <to.eivind at gmail.com> changed:

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                 CC|                            |to.eivind at gmail.com

Florian <florian at fkoeberle.de> changed:

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  Attachment #20103|0                           |1
        is obsolete|                            |

--- Comment #28 from Nicky <nheart at gmail.com>  2009-03-28 07:56:43 ---
After this patch the game doesn't crash in chat (only sometimes there's a
"Connection to battle.net lost" but no crash)
However when you start a ladder game there's a crash while loading the game -
the crash is the same Acces Violation.
Custom games still work fine, though...

--- Comment #29 from picca <picca at pudr.com>  2009-04-02 12:35:21 ---
I had these issues with W3FT 1.23 too. So I downgraded to wine 1.1.4 and so far
everything looks stable. No crashes.

--- Comment #30 from Joseph bomber <joseph.bomber at gmail.com>  2009-04-02 13:40:27 ---
I down graded to 1.1.4 after having the type B crashes and it did stop
crashing. Though arranged games still dont work, once you find a game it brings
up an error message (but battle net doesn't crash... which is nice).

--- Comment #31 from Charles McGarvey <onefriedrice at brokenzipper.com>  2009-04-05 18:53:19 ---
Confirmed: 1.1.4 fixes both types of crash for me.

--- Comment #32 from Toon Geens <geens.toon at gmail.com>  2009-04-06 07:32:54 ---
Does anyone have an 1.1.4 64bit .deb for Intrepid or Jaunty ? 
Or how do I fetch 1.1.4 from the gitrepository to try and compile it myself ?

--- Comment #33 from Toon Geens <geens.toon at gmail.com>  2009-04-06 08:07:46 ---
Installed 1.1.4 .deb for Hardy in Jaunty beta and still getting the same crash.

How can I get the 1.1.4 source from the git repo to compile this myself ? 
There is no 1.1.4 .deb available for Intrepid of Jaunty.

--- Comment #34 from Matheus Ribeiro <mfribeiro at gmail.com>  2009-04-06 09:17:05 ---
Compiled 1.1.4 here and bnet problem disappears. But still have the crashes
while saving in single player.

--- Comment #35 from Eivind <to.eivind at gmail.com>  2009-04-07 14:09:02 ---
Downgraded to 1.1.4 and it seams to work fine.
Posted patch didn't do squat for me ( on 1.1.18 ), but can't guarantee it was
correctly applied (just did a really quick ebuild (added: epatch
{$FILESDIR}/1.1.18-wc3-invalid-handle.patch), and I'm not really experienced
with patching ;) )

gcc (Gentoo 4.3.3-r2 p1.1, pie-10.1.5) 4.3.3
kernel 2.6.29-gentoo-r1
wine 1.1.4 and 1.1.18.

--- Comment #36 from anomalydetected at gmail.com  2009-04-08 22:30:23 ---
Well I'll be darned. I too tried compiling a fresh 1.1.4 version, and the
battle.net problem is not present. I don't see the banner ads at all (and don't
care too), but the crash does not happen.

So to you dev types: what is a good next step toward this getting resolved in
future versions? Should I do a regression test?

--- Comment #37 from Toon Geens <geens.toon at gmail.com>  2009-04-09 01:58:42 ---
Are you all sure the battle net problem is gone with 1.1.4 ?
The crash is still there between the 20th en the 30th minute of a custom game
(3 out of 3 tries) for me.

Using Ubuntu Jaunty with wine 1.1.4 (.deb for Hardy :s)

--- Comment #38 from anomalydetected at gmail.com  2009-04-09 10:16:58 ---
On 1.1.18, the crash for me would happen very quickly, usually within about a
minute or so of being in chat.
On 1.1.4, I was able to chat for quite awhile but did not time how long.
You bring up a good point - maybe the issue is just improved and not completely
gone - so I'll spend some more time and actually clock how long I can stay in
chat, run a few long games, etc. to confirm whether or not it is completely
I'll report back here when done.

Also, I haven't personally verified that 1.1.4 is the latest version where the
problem has (or at least seems to have) gone away. Not sure how the first
person figured out that 1.1.4 was the magic version. Has anyone confirmed if it
still happens almost immediately in 1.1.5 yet? If I cannot make 1.1.4 fail,
I'll start going up the chain and see what the first verison that does fail is.

--- Comment #39 from Florian <florian at fkoeberle.de>  2009-04-10 06:30:35 ---
e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit
commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9
Author: Henri Verbeet <hverbeet at gmail.com>
Date:   Mon Oct 20 09:26:45 2008 +0200

    secur32: Implement schannel InitializeSecurityContextW.

:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2
b221c3ebbdec872c3bd8c159636cc334e2cd29ee M      dlls

--- Comment #40 from Florian <florian at fkoeberle.de>  2009-04-10 06:41:29 ---
Created an attachment (id=20360)
 --> (http://bugs.winehq.org/attachment.cgi?id=20360)
secur32: Disable schannel InitializeSecurityContextW.

The implementation of schannel is incomplete. This patch makes
InitializeSecurityContextW a stub again, to prevent Warcraft 3 from crashing
when the user is one minute in a battle.net chat room.

I updated the git repository (website: http://repo.or.cz/w/wine/warcraft3.git)
with the warcraft 3 patches.

If you have checked it out you can update to the newest patches by executing
the following commands in the checkout out directory:
git fetch -f
git rebase origin

If you haven't checked it out so far then following my instructions from
comment #27 is enough.

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