[Bug 7411] GLSL shaders work badly with fglrx

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 14 02:22:49 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=7411


Seppo Yli-Olli <seppo.yli-olli at iki.fi> changed:

           What    |Removed                     |Added
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                 CC|                            |seppo.yli-olli at iki.fi




--- Comment #19 from Seppo Yli-Olli <seppo.yli-olli at iki.fi>  2009-04-14 02:22:49 ---
Just for kinks someone having this bug could try the patches in bug
http://bugs.winehq.org/show_bug.cgi?id=13335 to see if this belongs to the
series of bugs where fglrx can't get to allocate the memory it needs and
behaves odd because of that. (while that bug report is just about a libgl
error, the bug also causes graphical corruption and crashes in some cases so
always worth it to reflect against it to see if the issue on fglrx is separate)


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