[Bug 18050] Counter Strike 1.6 non-video slowdown

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 14 13:28:27 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18050





--- Comment #3 from Oleksiy Protas <elfy.ua at gmail.com>  2009-04-14 13:28:27 ---
And also, the frames missing are actually rendered in between, it goes like: 5
seconds of frozen picture looped sound, then all the frames queried to render
are shown in milliseconds, then frozen again.
The actual proccess is frozen as it doesn't count timers correctly when hosts a
game, but does when joins one.


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