[Bug 18040] Mass Efffect crashes
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 14 13:37:49 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=18040
--- Comment #7 from Marcin <ergo14 at gmail.com> 2009-04-14 13:37:49 ---
ergo at ergo:~/source/wine$ git bisect bad
014c4bfc70a4d4e60f033d579d1be13a46f65170 is first bad commit
commit 014c4bfc70a4d4e60f033d579d1be13a46f65170
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Thu Apr 9 18:40:57 2009 +0200
wined3d: Save some memory in vertex buffers.
In most cases we're fine with the vbo and glMapBuffer and never use the
actual
heap memory copy. Try to stick to just the vbo copy and avoid allocating
the
extra heap memory. In case it is needed(emulation or vertex conversion),
fall
back to the old double buffering mode.
:040000 040000 e45dcc2b8694735b0a68492a7a03237b1c519ae3
0447d35c1e1a2037a962b49802a03a9dad1bf59e M dlls
ok i was running regression test first time in my life so i hope i didnt mess
anything
just testing with : git bisect start dlls/wined3d
and ended up with that specific commit, if i didnt mess up anything its this
one or previous one to wined3d ;-) im 95% sure its this one.
is that helpful and specific enough :-) ?
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