[Bug 7284] Max Payne 2 light reflections on people are too bright and blocky
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Apr 18 13:00:36 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=7284
--- Comment #45 from Tobias Jakobi <liquid.acid at gmx.net> 2009-04-18 13:00:31 ---
Looks like that to properly fix this we have to do:
1) Figure out which shader versions are affected by the issue
2) For these shader versions clamp the results when something is written to a
texcoord register
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