[Bug 18092] Race Driver: GRID - not rendered correctly

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 19 04:15:14 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18092





--- Comment #4 from NSLW <lukasz.wojnilowicz at gmail.com>  2009-04-19 04:15:12 ---
(In reply to comment #3)
No, the surface of cars looks fine with or without multisampling in GRID demo.
Output looks different. The lines below just disappeared 

fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ surface.c / 417
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 1047


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