[Bug 17639] FEAR 1.08: Geometry errors / zbuffer precision problems
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Apr 19 15:43:58 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=17639
--- Comment #4 from Tobias Jakobi <liquid.acid at gmx.net> 2009-04-19 15:43:58 ---
Created an attachment (id=20557)
--> (http://bugs.winehq.org/attachment.cgi?id=20557)
z-fighting on the floor
Notice the short black lines and dots on the floor.
The effect is more apparant when in motion.
I think this visual errors are related to these FIXMEs:
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet
fixme:d3d:state_clipping Clipping not supported with vertex shaders
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