[Bug 12443] Multi-monitor handling in ddraw/d3d

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 20 14:43:36 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=12443





--- Comment #4 from Stefan Dösinger <stefandoesinger at gmx.at>  2009-04-20 14:43:36 ---
Multi-monitor handling still is nonexistent in ddraw and d3d8/9. Henri has some
hacky patches for Multihead support in d3d9 which enable the multi-head 3D
rendering in Supreme Commander. Doing the same for ddraw is an entirely
different story though.

I guess some unrelated change changed the random bad behavior into a random
good one :-/


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