[Bug 12443] Multi-monitor handling in ddraw/d3d
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 20 16:00:26 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=12443
--- Comment #5 from Austin English <austinenglish at gmail.com> 2009-04-20 16:00:26 ---
(In reply to comment #4)
> Multi-monitor handling still is nonexistent in ddraw and d3d8/9. Henri has some
> hacky patches for Multihead support in d3d9 which enable the multi-head 3D
> rendering in Supreme Commander. Doing the same for ddraw is an entirely
> different story though.
>
> I guess some unrelated change changed the random bad behavior into a random
> good one :-/
>
Do you want to keep this bug open? Or close it as fixed?
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