[Bug 6351] Battlefield 2 graphics problems

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 23 07:37:04 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=6351





--- Comment #53 from AJSB <ajsb at vfemail.net>  2009-04-23 07:37:03 ---
(In reply to comment #49)
> I have recompiled git from source using tag wine-1.1.4 and there was no
> graphics problem, e.g., the sky or terrain is not corrupted.
> 
> Using git tag wine-1.1.5, the graphics corruption was reproduced.  Tag was
> dated Sept 19, 2008.  The following commits are likely responsible for the
> graphics corruption (related to fbo):
> 
> wined3d: Create a FBO for each combination of render targets and depth stencil.
> 
> wined3d: Get rid of context_set_depth_stencil_fbo().
> 
> wined3d: Get rid of context_set_render_target_fbo().
> 
> wined3d: Handle drawbuffers in context_apply_fbo_state() instead of
> context_set_render_target_fbo().
> 

I can confirm that BF2 (Complete Colection updated to 1.41 patch) works OK
under Wine 1.1.4 but not in previuos versions !!! they work in previous version
till you respawn and/or be severely injured or killed...with Wine 1.1.4 works
OK w/o this problem....only thing is that textures must be set to low or else
you get some black holes in the ground....the other issue is some black
lines...BTW, how can i attach an image to show the results ?!?, TIA, AJSB


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