[Bug 6351] Battlefield 2 graphics problems
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Apr 25 03:51:40 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=6351
--- Comment #64 from Jeff Zaroyko <jeffz at jeffz.name> 2009-04-25 03:51:39 ---
(In reply to comment #45)
> (In reply to comment #36)
> > Created an attachment (id=14612)
--> (http://bugs.winehq.org/attachment.cgi?id=14612) [details] [details]
> > some problems remain
> >
> > (In reply to comment #33)
> > > Could you give this a try with current git and FBO ORM?
> > >
> >
> > Works for me with the demo, the overhang and transparent ground have gone.
> > Now, when panning the view around there are some black spots on the ground
> > where there should be a texture and some odd dots and thin black lines
> > elsewhere. Screenshot attached. NVIDIA 100.14.19, GeForce 8800.
> >
>
> Same deal with wine-1.1.9-301-gbbac6de, nvidia drivers 180.06
>
(In reply to comment #56)
> Created an attachment (id=20674)
--> (http://bugs.winehq.org/attachment.cgi?id=20674) [details]
> ARB_framebuffer_object support
>
> Does this patch improve things (with FBO ORM)?
>
Tested with the demo and Henri's patch applied to 1.1.20, 180.44, there are
still sections of the ground missing as per comment #45
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