[Bug 6351] Battlefield 2 graphics problems

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 25 03:51:40 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=6351





--- Comment #64 from Jeff Zaroyko <jeffz at jeffz.name>  2009-04-25 03:51:39 ---
(In reply to comment #45)
> (In reply to comment #36)
> > Created an attachment (id=14612)
 --> (http://bugs.winehq.org/attachment.cgi?id=14612) [details] [details]
> > some problems remain
> > 
> > (In reply to comment #33)
> > > Could you give this a try with current git and FBO ORM?
> > > 
> > 
> > Works for me with the demo, the overhang and transparent ground have gone. 
> > Now, when panning the view around there are some black spots on the ground
> > where there should be a texture and some odd dots and thin black lines
> > elsewhere.  Screenshot attached.  NVIDIA 100.14.19, GeForce 8800.
> > 
> 
> Same deal with wine-1.1.9-301-gbbac6de, nvidia drivers 180.06
> 

(In reply to comment #56)
> Created an attachment (id=20674)
 --> (http://bugs.winehq.org/attachment.cgi?id=20674) [details]
> ARB_framebuffer_object support
> 
> Does this patch improve things (with FBO ORM)?
> 

Tested with the demo and Henri's patch applied to 1.1.20, 180.44, there are
still sections of the ground missing as per comment #45


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