[Bug 15738] Max Payne 2: Ingame windows rendered incorrect with nvts pipe
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Apr 26 11:59:54 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=15738
--- Comment #16 from Tobias Jakobi <liquid.acid at gmx.net> 2009-04-26 11:59:50 ---
The docs (in case someone wants to take a look):
http://www.opengl.org/registry/specs/NV/register_combiners.txt
http://www.opengl.org/registry/specs/NV/register_combiners2.txt
http://www.opengl.org/registry/specs/NV/texture_shader.txt
http://www.opengl.org/registry/specs/NV/texture_shader2.txt
My previous quote is from the RC1 specs.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list