[Bug 17992] fixme:d3d error, screen is broken, and then flips forever

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 27 13:36:25 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17992


Bjørnar Hansen <tilbjornar at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |tilbjornar at gmail.com




--- Comment #4 from Bjørnar Hansen <tilbjornar at gmail.com>  2009-04-27 13:36:21 ---
I see similar behaviour when I try to run "The Longest Journey". Parts of the
screen flips continuously upside down and back again.
The log is filled with the same error message:

fixme:d3d_surface:read_from_framebuffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glReadPixels @ surface.c / 875

In addition, I get this in the log (may be unrelated):

fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect Depth Stencil buffer locking
is not implemented


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