[Bug 17992] fixme:d3d error, screen is broken, and then flips forever
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 27 13:36:25 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=17992
Bjørnar Hansen <tilbjornar at gmail.com> changed:
What |Removed |Added
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CC| |tilbjornar at gmail.com
--- Comment #4 from Bjørnar Hansen <tilbjornar at gmail.com> 2009-04-27 13:36:21 ---
I see similar behaviour when I try to run "The Longest Journey". Parts of the
screen flips continuously upside down and back again.
The log is filled with the same error message:
fixme:d3d_surface:read_from_framebuffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glReadPixels @ surface.c / 875
In addition, I get this in the log (may be unrelated):
fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect Depth Stencil buffer locking
is not implemented
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