[Bug 18255] New: Tom Clancy's Ghost Squad: terrain textures not displayed on Core2 Duo PC

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 28 09:19:39 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18255

           Summary: Tom Clancy's Ghost Squad: terrain textures not displayed
                    on Core2 Duo PC
           Product: Wine
           Version: unspecified
          Platform: PC-x86-64
               URL: http://appdb.winehq.org/objectManager.php?sClass=version
                    &iId=3666
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: wine-bugzilla at lovingboth.com


Game installs and runs ok, however terrain displays are solid black (Ubuntu
8.10 x64 with Wine 1.1.19) or solid light blue grey (Ubuntu 8.10 x64 with Wine
1.1.19 or 1.1.20). So for example, trees have the right shape and happily wave
in the wind, but are black / grey.

I can see the terrain in Igor.exe (the game's mission editor) and the sky /
characters / overlays like the grass in the first (caves) mission are fine.

This happens regardless of screen resolution, buffer depth, texture quality,
texture compression or mipmap settings. It is also unaffected by running on one
CPU core or two, or OpenGL's 'sync to VBlanck' setting.


Textures display ok on Athlon64 PC with 2G RAM, Ubuntu 9.04 x64, Nvidia 6150.

Problem on Core2 Duo PC with 8G RAM, Ubuntu 9.04 x64, Nvidia 8500GT which runs
several other games (e.g. Thief 2, The Thing) fine.


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