[Bug 8357] EverQuest models not shown

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 8 08:14:15 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=8357





--- Comment #50 from Stephen Johnston <sj200449 at blueyonder.co.uk>  2009-08-08 08:14:00 ---
(In reply to comment #49)
> Is the original bug fixed with the current git?

I am still finding with a fresh install of fedora 11 x86_64, yum install wine
kmod-nvidia and xorg-x11-drv-nvidia-libs.i586 that I need to place dx3d_30.dll
in the windows/system32 dir and hack it with ghex2 to get the invisible models
to resolve

wine.i586  1.1.23-1.fc11 
kmod-nvidia.x86_64  185.18.14-1.fc11.3
xorg-x11-drv-nvidia-libs.i586  185.18.14-3.fc11

Linux <hostname> 2.6.29.6-217.2.3.fc11.x86_64 #1 SMP Wed Jul 29 16:02:42 EDT
2009 x86_64 x86_64 x86_64 GNU/Linux

Card is XFX GTS 260

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list