[Bug 18991] Sims 3 crash loading a Town

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 11 23:23:05 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=18991


Eduardo <companheiro.vermelho at gmail.com> changed:

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                 CC|                            |companheiro.vermelho at gmail.
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--- Comment #55 from Eduardo <companheiro.vermelho at gmail.com>  2009-08-11 23:22:58 ---
I have made a +relay log (300MB of stuff and I have only enabled logging short
before trying to load a town) to try to understand where does the 92 comes
from.
I have searched for the address of the SYSTEMTIME variable passed to the
SystemTimeToFileTime function and found nothing in the entire log.
So I must conclude that or this variable was created a long time ago (before I
started logging), or the variable was never set by wine and mono created a new
SYSTEMTIME variable with a erroneous value.
I believe the most probable is the second. It means that Windows does some
weird stuff if it receives a invalid value on SYSTEMTIME and returns some value
that doesn't make mono crash.
Jeff, where exactly (source file, line...) did you found out that mono was
calling SystemTimeToFileTime? I would like to take a look at this code...
Also, I think it's time to fire up my Virtual Box and start testing some stuff
on Windows. As soon as I get time to make some tests I will report (you guys
make some tests too!)

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