[Bug 19777] New: Ad Astra game runs very slow glBlitFramebuffer

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 18 16:30:50 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19777

           Summary: Ad Astra game runs very slow glBlitFramebuffer
           Product: Wine
           Version: 1.1.26
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: critical
          Priority: P3
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: chrisyate+wine at gmail.com
                CC: chrisyate+wine at gmail.com


Ad Astra is a free space flight sim available at www.a-astra.com.

The game runs (as in starts) successfully, with a clean .wine prefix folder. 

However once it enters 3D mode the disk starts to grind, wine spits out lots of
fixmes and the program runs slowly with fps around 3, max maybe 5.  The
following is output, over and over until you stop the game.

<quote>
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glBlitFramebuffer() @
device.c / 6532
fixme:d3d:state_ckeyblend Render state WINED3DRS_COLORKEYBLENDENABLE not
implemented yet (repeated 6 times)...
</quote>

My System is Athlon XP2400+, a NVidia 6200 clone (the Zotac with 256Mb), 1.5Gb
ram.  Unfortunately I can't confirm whether it would work on my machine if I
was running Windows natively.  Any other info, please ask.

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