[Bug 19854] New: Oblivion crashes constantly if music is enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 27 08:25:37 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19854

           Summary: Oblivion crashes constantly if music is enabled
           Product: Wine
           Version: 1.1.28
          Platform: All
        OS/Version: All
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: quartz
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: billy65bob at gmail.com


Created an attachment (id=23274)
 --> (http://bugs.winehq.org/attachment.cgi?id=23274)
checks for failure earlier, and prevents null pointers beiong passed to
IMediaSample_SetTime()

I can even confirm this regression using versions as old as 1.1.1. so I'm quite
surprised no one has reported this earlier.

When playing Oblivion with music enabled, chances are you'll constantly be
switching between the area's main theme and the battle theme, which currently
in wine results in a brief slowdown (bug 14186 was filed regarding the
slowdowns), during this transition quartz quite often crashes, when *sample ==
0x00000000, is passed to IMediaSample_SetTime().

I'm including a patch with this bug report (to which I have no doubt is
incorrect), which at least nullifies the crashes, and from oblivion's
viewpoint, doesn't remove any functionality.

just in case it's relevant

Sound card: HDA Intel
Sound System: ALSA

Wine settings

Driver: ALSA
Accel: Full
DEfault Frequenzy: 48000
Default bps: 16

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