[Bug 19862] CodeCreatures crashes.

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 28 11:33:37 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19862





--- Comment #2 from Henri Verbeet <hverbeet at gmail.com>  2009-08-28 11:33:37 ---
It's possible d3d8 should return D3D_OK if the surface isn't locked, that would
be consistent with the behaviour for e.g. vertex buffers. It's also possible it
should return D3DERR_INVALIDCALL and the program simply doesn't recognize the
ddraw error code we return. Could you write some tests for that? The behaviour
is likely different between ddraw and d3d8/d3d9, so you need tests for all
three. d3d10 Unmap() doesn't have a return code.

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