[Bug 19890] Trine crashes game if joystick connected.

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 30 13:46:14 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19890





--- Comment #3 from Janhouse <janhouse at gmail.com>  2009-08-30 13:46:14 ---
(In reply to comment #2)
> Demo doesn't crash here. Can you check if problem is present with demo?
> What joystick do you have? Attach output of +dinput.

I have 0e8f:0002 GreenAsia Inc. joystick (gamepad looks like playstation
controler).

And even on wine 1.1.27 I have problems with it. I can start the game but it is
not calibrated.
In game left button does shooting, right button - alternative shooting, most
buttons doesn't work at all and when I try to reconfigure the controler I can't
because it seems it thinks that down button is pressed all the time.

jscal (calibration software) thinks I have 6 axis but actually there are only
two and the rest are normal buttons (counted 10 (+1 "slow" button that
automatically presses and releases start button)). After calibrating I can use
it for linux games (I tested with nes emulator and seems like it recognized
buttons pressed when monitoring "cat /dev/input/js0" output.)
(Arethusa from IRC channel suggested me to write new bug report about this
"buttons not calibrated in wine" problem.)

I am downloading demo. I will post as soon as I test it.

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