[Bug 20307] Call of Duty 4 v1.7 frame rate issue

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 6 20:05:15 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=20307





--- Comment #18 from byteframe <byteframe at yahoo.com>  2009-12-06 20:05:15 ---
(In reply to comment #17)
> (In reply to comment #16)
> 
> My bad : I ran the regression test with shadows disabled. :-(
> I just re-re-re-ran the regression test, this time with shadows enabled.
> 
> this is what i did :
> git bisect start dlls/wined3d
> git bisect good wine-1.1.29
> git bisect bad wine-1.1.30
> 
> [5b8b97a73714b33df38c9f2cf419c48eb1364a52] -> OK
> [4fe014cb54c88118616cc4ba83da329f3b9a2575] -> KO
> [a0de42db13b7d210251bff80ab45fd99f5ff0243] -> KO
> [c4c86215ed923d0ccfbad9eed5c3a3094b029035] -> OK
> [34dd27e3a8f9affb919db6f7c912040ded8eace8] -> KO
> [ec97383f6fb1a14c19dfcb85dd5239a8938c9e3c] -> OK
> 
> 34dd27e3a8f9affb919db6f7c912040ded8eace8 is first bad commit
> commit 34dd27e3a8f9affb919db6f7c912040ded8eace8
> Author: Henri Verbeet <hverbeet at codeweavers.com>
> Date:   Wed Sep 23 10:05:56 2009 +0200
> 
>     wined3d: Don't create a depthstencil renderbuffer if ARB_framebuffer_object
> is supported.
> 
> :040000 040000 7c908e5dd7680fde0b031748fba58ec61f81e24a
> 1fa35d9ea8ec7a8ba48866f5c6ce84cc36186904 M      dlls
> 
> 
> This _really_ strongly affect the frame rate.
> Again, i am sorry for the noise :-(
> 
> Seb.

We all make mistakes, and I'm sure your input here is appreciated. Thanks!

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