[Bug 15703] LEGO Star Wars controller options
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Dec 7 10:46:20 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=15703
--- Comment #6 from Jörg Höhle <hoehle at users.sourceforge.net> 2009-12-07 10:46:19 ---
Created an attachment (id=25104)
--> (http://bugs.winehq.org/attachment.cgi?id=25104)
thumbnail of controller/keyboard setup screen with broken fonts
Summary: I had hoped some registry entries that native DirectX9 provides but
Wine does not would allow to enter the controller menu, but alas there's more
to it, as the random results a-d) show.
The comparison with Lego Star Wars II (LSWII) taught me the following:
- LSWII's controller screen is different and handled well.
- LSWII installs DirectX9 while LSW(I) does not.
- Starting LSW in the DirectX-enabled WINEPREFIX of LSWII suddenly allowed
to enter the controller menu! (instead of hanging).
- The font characters are not drawn in this menu (nor in any other menu)
with Intel graphics (hmm, I thought I had reported that one, perhaps
same as bug #18957), so the menu is unusable (see screenshot).
- LSW uses none of the DirectX libraries as WINEDEBUG=+loaddll proves.
The difference is all in the registry!
- Verification: using the system.reg from the DirectX-enabled LSWII install
with LSW in a Wine-only WINEPREFIX also allowed to
enter the controller menu.
However, it's not always possible to enter the controller menu:
a) sometimes it nevertheless hangs and the screen remains dark;
b) sometimes the upper left logo and white arc are not drawn, only
the text is and it is red;
c) sometimes the logo is present. The text boxes are red, sometimes coloured
-- this is the view I made a screenshot of.
d) sometimes nothing seems wrong (except for the invisible font).
Furthermore, when the controller (keyboard mapping) screen is entered and the
logo drawn (case c or d), the whole Wine desktop window appears upside down for
approximately one second, then flips back to normal. The same happens when
exiting the controller screen. This flipping remembers bug #18615 except that
was MacOS with nVidia. Here I'm on Linux with Intel graphics.
I could not achieve the same results on MacOS with nVidia graphics: it always
hangs there, as before.
Using wine 1.1.31 on Linux, and 1.1.34 on MacOS.
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