[Bug 20960] New: Textures missing in demoscene's demo fr-041_debris

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 8 10:56:43 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=20960

           Summary: Textures missing in demoscene's demo fr-041_debris
           Product: Wine
           Version: 1.1.34
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: wylda at volny.cz


Hi, i wanted to test bug 20934 and find out, that the demoscene demo is badly
broken in current git (wine-1.1.34-99-g8da7a00). Free download available
fr-041_debris.exe, only 179kB.


1. All the textures are missing, houses have just wired skeleton and console is
flooded by "fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 667"

2. Did a regression test between 1.1.33 and 1.1.34:

b9243b721a6c747986003c76463b4bd7b3a50208 is first bad commit
commit b9243b721a6c747986003c76463b4bd7b3a50208
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Nov 18 10:45:50 2009 +0100

    d3d9: Add a separate function for device initialization.

:040000 040000 5941942ae303c760ba6cfe45f89e2b90dbd79128
eed9f7f18d83dec196542ea9b547b9d4ade9e7ef M      dlls


3. No other bug report suffers from this commit.

4. Revert of this patch on top of current git (wine-1.1.34-99-g8da7a00) makes
that problem goes away.

5. Adding author of this patch to CC.


--private keyword: bisected

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