[Bug 20960] New: Textures missing in demoscene's demo fr-041_debris
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Dec 8 10:56:43 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=20960
Summary: Textures missing in demoscene's demo fr-041_debris
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: wylda at volny.cz
Hi, i wanted to test bug 20934 and find out, that the demoscene demo is badly
broken in current git (wine-1.1.34-99-g8da7a00). Free download available
fr-041_debris.exe, only 179kB.
1. All the textures are missing, houses have just wired skeleton and console is
flooded by "fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 667"
2. Did a regression test between 1.1.33 and 1.1.34:
b9243b721a6c747986003c76463b4bd7b3a50208 is first bad commit
commit b9243b721a6c747986003c76463b4bd7b3a50208
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Nov 18 10:45:50 2009 +0100
d3d9: Add a separate function for device initialization.
:040000 040000 5941942ae303c760ba6cfe45f89e2b90dbd79128
eed9f7f18d83dec196542ea9b547b9d4ade9e7ef M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of current git (wine-1.1.34-99-g8da7a00) makes
that problem goes away.
5. Adding author of this patch to CC.
--private keyword: bisected
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