[Bug 6971] Mouse "escapes" window or is confined to an area in the full screen program NO HACKS PLEASE

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 9 19:13:15 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=6971


Vincent <weber.vincent at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |weber.vincent at gmail.com




--- Comment #298 from Vincent <weber.vincent at gmail.com>  2009-12-09 19:13:14 ---
I once had this very strange bug with Doom3 on Windows XP (not Wine). From that
very bug I came to understand how Windows XP handles the mouse in FPS games:

It keeps track of the position of the mouse cursor but simplay doesn't display
it and reads out the movement of the mouse too.

So when I played doom, the mouse cursor was displayed. When I moved my mouse to
the right, the camera turned right. When I turn it left, the camera turned
left, etc, etc.. When the mouse hit the side of the screen, the camera kept
going in the direction I moved the mouse.

So... Mouse movement used by DirectInput and also by whatever handles the
cursor, but the cursor just isn't displayed and can't focus...

I am not an experienced programmer but this should be extremely easy to
implement correctly, in a non ugly manner...

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