[Bug 6955] Graphical glitches in NOLF2 demo

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 15 07:33:39 CST 2009


--- Comment #27 from René Kjellerup <rk.katana.steel at gmail.com>  2009-12-15 07:33:38 ---
(In reply to comment #26)
> (In reply to comment #25)
> > However there is an however, rendering suddenly gets everything awfully slow. 
> > Which isn't that nice when you have a decent graphics card 
> > (a GeForce 9600GT in my case).
> That's because the software vertex blending implementation is doing on the CPU
> work that should normally be done on the GPU.

I know this, how much trouble would it be to make a hardware implementation 
along side with this software rendering, and choose the hw one if supported
by the users X / OpenGL / GPU ?

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