[Bug 21160] ui button skin icons (.bmp) fail to load in Perfect world

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 27 02:48:37 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=21160





--- Comment #13 from BD <bad_dude32065 at yahoo.com>  2009-12-27 02:48:36 ---
(In reply to comment #12)
> (In reply to comment #11)
> > (In reply to comment #10)
> > > The log shows no uses of ole32 storage.
> > > 
> > > Is it possible that the real problem happens at install time?
> > 
> > i build and run from the source folder and build and install with same results.
> > 
> > im showing no errors at all, the buttons fail to show on the start screen but
> > when game loads everything works (start screen ends when game loads). i can put
> >  the wine-1.1.31 /dlls/gdi32 source folder into the the wine-1.1.35 source and
> > compile. no errors and everything works. investigating the changes from version
> > 31 to 32 shows a rework of the gdi32 16b support to use winebase16. i can test
> > stuff people can recommend but with such a drastic change in 16b support im at
> > a loss what to do next. hope this helps.
> 
> That implies a patch in dlls/gdi32 is responsible for the failure, not
> /dells/ol32. Have you tried reverting the patch in comment #0?


yes, i reverted the patch but it didnt help. starting in wine-1.1.32 a new
folder was added called /dlls/gdi.exe16 and all the 16.c files were removed
from /dlls/gdi32 folder, ie: bidi16.c, gdi16.c etc. my guess is all the 16b
support was centralized into the new gdi.exe16 folder. im still working at it
so i will post on any other developments i come across.

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