[Bug 16997] lotro: symbols above NPC's are totally black as is fog

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 5 11:06:35 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=16997


Caladan <a.vankaam at chello.nl> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|lotro: symbols above NPC's  |lotro: symbols above NPC's
                   |are totally black           |are totally black as is fog




--- Comment #17 from Caladan <a.vankaam at chello.nl>  2009-02-05 11:06:29 ---
I sort of hit a dead end, the url posted no longer has the patches, they are
"scrubbed" from the mail, I did find some of it on other sites and tried to
work with that (copy and paste into a file then git-apply file) but to be
honest I am lost, getting errors:

/wine-git> git-apply patch4of7.diff
patch4of7.diff:24: trailing whitespace.
    if (This->cur_args->swizzle_map & (1 << reg)) is_color = TRUE;
patch4of7.diff:34: trailing whitespace.
        struct vs_compile_args compile_args;
patch4of7.diff:37: trailing whitespace.
        TRACE("Using vertex shader\n");
patch4of7.diff:38: trailing whitespace.
        find_vs_compile_args((IWineD3DVertexShaderImpl *)
This->stateBlock->vertexShader, This->stateBlock, &compile_args);
patch4of7.diff:39: trailing whitespace.
        priv->current_vprogram_id = find_gl_vshader((IWineD3DVertexShaderImpl
*) This->stateBlock->vertexShader, &compile_args);
error: dlls/wined3d/arb_program_shader.c : No such file or directory
error: dlls/wined3d/baseshader.c : No such file or directory
error: dlls/wined3d/glsl_shader.c : No such file or directory
error: dlls/wined3d/vertexshader.c : No such file or directory
error: dlls/wined3d/wined3d_private.h : No such file or directory

they there though:

/wine-git> ls dlls/wined3d/wined3d_private.h
dlls/wined3d/wined3d_private.h


sorry to be so thick.


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