[Bug 17399] New: Giants: Citizen Kabuto - sometimes terrain textures slide along with view
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Feb 15 00:56:17 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=17399
Summary: Giants: Citizen Kabuto - sometimes terrain textures
slide along with view
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: ploujj at gmail.com
Created an attachment (id=19461)
--> (http://bugs.winehq.org/attachment.cgi?id=19461)
frame 1
Certain levels in the game reliably exhibit a really annoying problem where all
the terrain textures slide seemingly along with the player's view camera, which
results in a complete disorientation of the player.
See the attached screenshots in a series to get the effect of this texture
sliding. Notice that textures on the mountains on the textures also slide but
each polygon retains the same texture.
I'm using a relatively old Wine version because that is what is the latest for
Fedora 9. I'm using Fedora 9 x86_64.
My Giants installation has been patched to version 1.4 and it includes the
"Graphical Revision Mod v1.01" from http://www.giantswd.org/?file=2 .
Additionally, I get a lot of repeated messages in the console saying: "Zero
length vector"
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