[Bug 17399] New: Giants: Citizen Kabuto - sometimes terrain textures slide along with view

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 15 00:56:17 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=17399

           Summary: Giants: Citizen Kabuto - sometimes terrain textures
                    slide along with view
           Product: Wine
           Version: 1.1.9
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: ploujj at gmail.com


Created an attachment (id=19461)
 --> (http://bugs.winehq.org/attachment.cgi?id=19461)
frame 1

Certain levels in the game reliably exhibit a really annoying problem where all
the terrain textures slide seemingly along with the player's view camera, which
results in a complete disorientation of the player.

See the attached screenshots in a series to get the effect of this texture
sliding. Notice that textures on the mountains on the textures also slide but
each polygon retains the same texture.

I'm using a relatively old Wine version because that is what is the latest for
Fedora 9. I'm using Fedora 9 x86_64.

My Giants installation has been patched to version 1.4 and it includes the
"Graphical Revision Mod v1.01" from http://www.giantswd.org/?file=2 .

Additionally, I get a lot of repeated messages in the console saying: "Zero
length vector"


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