[Bug 17437] ATI and EVE Premium: no models display / crashes on startup

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 19 07:51:14 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=17437





--- Comment #8 from hpestilence <hpestilence at gmail.com>  2009-02-19 07:51:13 ---
A temporary workaround this driver bug is to use glxinfo -l to get the value of
GL_MAX_VARYING_FLOATS_ARB divide it by 4 and then subtract 4. For my HD4850
this would be 68 / 4 - 4 = 13.

Go into dlls/wined3d/glsl_shader.c and replace every "(GL_LIMITS(glsl_varyings)
/ 4" with the value that you calculated, for me that would be "13". This
hardcodes the varying value to wine so it isn't a clean fix but it'll work
temporarily at least until the bug gets fixed. 


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