[Bug 16997] lotro: symbols above NPC's are totally black as is fog

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 24 13:25:36 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=16997





--- Comment #46 from Caladan <a.vankaam at chello.nl>  2009-02-24 13:25:35 ---
Hello Stefan

as Knan said the patch did not change a thing.

if I use 1.1.12 to play there are no fixme related to shaders, I will attach
the log.

did a new regresion between 1.1.12 and 1.1.15, 861 revisions :) and it came up
again with:

1deafcb5a758ba7c88e498718a3186d6b526fe71 is first bad commit
commit 1deafcb5a758ba7c88e498718a3186d6b526fe71
Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Mon Dec 15 19:37:36 2008 +0100

    wined3d: Split the remains of state_fog.

:040000 040000 39455d30afadc1d21664e6730064c5028aa2c3eb
91e5b3d98e7cd72aa61dd8eac1058792d5fce9a7 M      dlls


I played a bit with the original patch and specificly the arb_program_shader.c,
the original patch had basicly 2 changes in there, lot of new code at "static
void state_arbfp_fog" and 2 lines at "static void textransform".

I removed the whole set of new code in "static void state_arbfp_fog" and there
was no diffrence, so placed it back.

then removed the 2 lines at "static void textransform" (the FOGSTART en FOGEND
lines).  Only diffrence for the fog/icons was that black was still black but
gold was now dark grey.  So probably useless info this.

Anyways, just turning 1 pixel is enough to make it change. It's like the
fog/smoke loses it's transparency and/or color and just turns pitch black thus
obscuring what ever is behind it.

It is easiest to explain in 3rd person view in game, If you if you take a
compass:

from around 10 degree's turning clockwise to 190 degree's all is ok, from 190
degree's turning clockwise to 10 degree's fog/icons are black, this goes for
all fog/icons infront of me, beside me, behind me and far away in the distance.
 Stepping side way and looking at a fixed direction, so the fog/icons infront
of me moves left or right of me, does not mather, its really the direction of
the camera.

The height of your camera changes it a bit as does 1st person view but in
general looking east (270 degree) the fog is black.

I made a recording with "Record my desktop" to show you what I mean, it isnt
that great but should show you what I mean, you can see 2 icons close and 2 in
the distance, all go black at the same time when I turn and gold again, all
depending on my direction, side stepping does not effect it, only turning.    I
will attach is also (if not to big else post it) hope it helps you a bit
further. 


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