[Bug 17503] Diablo 2 refuses to detect D3D device

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 26 07:31:40 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=17503


haarp <liquitsnake at gmx.net> changed:

           What    |Removed                     |Added
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                 CC|                            |stefan at codeweavers.com




--- Comment #5 from haarp <liquitsnake at gmx.net>  2009-02-26 07:31:39 ---
Heh. I was going to bisect them all, but forgot about it :P
Ok, there are 2 regressions:
It breaks between 1.1.0 and 1.1.1: freezes at 100% CPU load
Then again, starting with 1.1.3 up to current Wine: The D3d test simply fails,
like described at the beginning of this bug. Second regression between 1.1.2
and 1.1.3 reveals:

c1bbab7c54618935d74b7d2b70421253018f5594 is first bad commit
commit c1bbab7c54618935d74b7d2b70421253018f5594
Author: Stefan D��singer <stefan at codeweavers.com>
Date:   Thu Aug 7 14:09:19 2008 -0500

    ddraw: Send the ddraw output to the clipper window, if any.

:040000 040000 4a60a1c2a59103c9cad3185898bbc59553289b35
f18be73670fd3c5b13d36a1b959fde64c8808fe7 M      dlls

cc'ing author aswell


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