[Bug 9612] Silent Hunter III: Crashes on loading a savegame at sea (dsound causing out of memory condition)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jan 3 10:31:43 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=9612
--- Comment #27 from knan-wine at anduin.net 2009-01-03 10:31:41 ---
Retested with 1.1.12. The DirectSound\MaxShadowSize=0 workaround is still
needed.
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