[Bug 16761] New: Supreme Commander: No audio at default sample rate/with full audio hardware acceleration

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 3 11:08:24 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=16761

           Summary: Supreme Commander: No audio at default sample rate/with
                    full audio hardware acceleration
           Product: Wine
           Version: 1.1.12
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: winehq.org at continuity.cjb.net


Created an attachment (id=18430)
 --> (http://bugs.winehq.org/attachment.cgi?id=18430)
+dsound,+dsa,+dsalsa,+dsound3d,+dswave,+ds,+sound logs for audio acc full/emu
in Supreme Commander

Using "full" audio hardware acceleration settings, I get no audio in Supreme
Commander. dsound logs look ok apart from "warn:dsalsa:SetFormat Could not set
sound rate to 48000, but instead to 44100". Seems my sound card (Intel
HDA/SB7xx Azalia; audio was broken with my old ES1370 card, too, though) does
not support 48kHz sample rate or something. In AppDB setting default sample
rate to 48k is recommended (no sound otherwise?- Don't know.) so perhaps this
is related.

The game works flawlessly in Windows. Sound works in Wine with audio hardware
acceleration: "emulation" setting here, too.

Logs for emulation/full acceleration are attached.


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