[Bug 16674] Battle for middle earth2: No network multiplayer possible

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jan 4 13:17:59 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=16674


Arthur H <spyro at spyrius.com> changed:

           What    |Removed                     |Added
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                 CC|                            |spyro at spyrius.com




--- Comment #10 from Arthur H <spyro at spyrius.com>  2009-01-04 13:17:59 ---
I can confirm that multiplayer does not function for BFME II: ROTWK using Wine
1.1.12. My /etc/hosts file is properly configured. Going to Options -> Settings
in the game properly shows my ip addressrather than loopback. 

When I start the game on my linux box to play against a Windows computer on the
LAN, then I see nothing in the multiplayer screen, but the Windows user can see
everything that I type and he can see my games. I could create a game, but the
windows user can not join the game that I start. 

When I start the game on my linux box to play against another Linux system,
both linux users see nothing in the multiplayer area. The /etc/hosts files are
fine on both of them (having a unique 192.168.1.xxx ip), but there seems to be
a problem with something in the interaction between Wine and BFME.

I may try to experiment with this further, but it does seem like a problem in
the winsock component as currently marked.


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