[Bug 8357] EverQuest models not shown

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 24 12:20:44 CST 2009


http://bugs.winehq.org/show_bug.cgi?id=8357





--- Comment #42 from Chad Sikorra <chad.sikorra at gmail.com>  2009-01-24 12:20:42 ---
I hate to add more noise to this bug, but thought people following this bug may
want to read this (passed through wine-devel earlier this month):

http://www.nabble.com/MaxVertexBlendMatrices,-multi-matrix-vertex-blending-and-D3DX-td21286228.html

It appears that the real cause of this bug, and an actual fix is outlined in
it. An implementation of the fix seems to be a ways off though, given Stefan's
comment on the outcome of his shader-based fixed function pipeline replacement.


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