[Bug 17167] New: Graphics completely freeze in Halo
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jan 28 08:13:04 CST 2009
http://bugs.winehq.org/show_bug.cgi?id=17167
Summary: Graphics completely freeze in Halo
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: shacklein at gmail.com
When running "Halo: Combat Evolved", the graphics freeze after the loading
screen and produce either complete black (when videos are enabled) or a static
image of the loading screen (when videos are disabled by -novideo on command
line). Starting the game does not render new graphics to screen.
I'm unsure as of yet whether this occurs in the demo version. I'll be testing
that some time tomorrow or the day after, if no one beats me to it.
Regression test results in:
b1812c690c52c568222963da77a9c427b704197e is first bad commit
commit b1812c690c52c568222963da77a9c427b704197e
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Jan 8 10:19:17 2009 +0100
wined3d: Add support for EXT_vertex_array_bgra.
This allows us to skip BGRA->RGBA color conversion for vertex attributes if
this extension is present.
:040000 040000 a801fc4b8945a58ea5cbe84fca7b2f5a41a7d364
9661beec58147589793e11944d7c14c045dafdf1 M dlls
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