[Bug 14375] Mouse cursor flickers in Myst IV - Revelation

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 5 12:01:29 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=14375





--- Comment #12 from Lisa Denia <eiffel56 at gmail.com>  2009-07-05 12:01:25 ---
The actual cursor flicker happens because the entire scene renders twice every
draw. The cursor is not done through the cursor API, but is a 3D object. So
what happens:
-Begin draw-
The scene gets rendered
The cursor gets rendered
The scene gets rendered again
-End draw-

According to the comment in transform_world at wined3d/state.c this behaviour is
known and sort of wanted. The attached patch checks for this special case.

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