[Bug 19218] New: lastchaos crashes after changing the resolution in 1.1.25
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jul 6 07:42:17 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=19218
Summary: lastchaos crashes after changing the resolution in
1.1.25
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: cyberyoyo21 at hotmail.com
CC: hverbeet at gmail.com
Created an attachment (id=22217)
--> (http://bugs.winehq.org/attachment.cgi?id=22217)
the backtrace
Since 1.1.25, the game LastChaos crashes when I would change the resolution.
It is problematic because the game doesn't memorize the resolution and I have
to change it all starts of LastChaos.
I have joined the backtrace in attachment
I have also run a regression test :
commit 40565211fb70bff4b1622570a6b11edd646c00bd
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Jun 29 10:11:23 2009 +0200
wined3d: Prevent GL calls from DestroyContext() if we failed to make the GL
context current.
This can happen if the window is destroyed before the device is released.
To check if it's really this patch which causes the problem I have compiled
wine without the patch and the game works without problems.
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